Nav. History: 51.10 9-7 Dublin Maryviel -> CHUA YSABEL JUSTYN
Philippines Women's - Japan Women's 9 - 7
Scores | Assist | Goal | Time | Dur. | Game events |
1 - 0 | #69 EILEEN PIQUERO | #99 JANE VARQUEZ | 0.45 | 0.45 | Offence 0.00 | 1 - 1 | #99 LIA YAMAMOTO | #7 CHIHARU KOBASHI | 2.45 | 2.00 | | 2 - 1 | #69 EILEEN PIQUERO | #99 JANE VARQUEZ | 4.16 | 1.31 | | 2 - 2 | #99 LIA YAMAMOTO | #1 MOMOHA UCHIIKE | 5.35 | 1.19 | | 3 - 2 | #99 JANE VARQUEZ | #9 YSABEL JUSTYN CHUA | 11.10 | 5.35 | | 3 - 3 | #99 LIA YAMAMOTO | #7 CHIHARU KOBASHI | 12.55 | 1.45 | | 4 - 3 | #69 EILEEN PIQUERO | #99 JANE VARQUEZ | 14.30 | 1.35 | | 4 - 4 | #15 WAKANA ASO | #4 KAHO HARADA | 17.00 | 2.30 | | 5 - 4 | #3 Maryviel Dublin | #52 JANICA ANGELLI LUZURIAGA | 19.00 | 2.00 | | 5 - 5 | #1 MOMOHA UCHIIKE | #99 LIA YAMAMOTO | 21.30 | 2.30 | | 5 - 6 | #15 WAKANA ASO | #2 MANA TANEMURA | 24.25 | 2.55 | | 6 - 6 | #0 ALEXANDRA ANN FINDLAY | #16 ROXANNE JANUSE BASCON | 29.30 | 5.05 | | 7 - 6 | #3 Maryviel Dublin | #13 GUARDIAN JEE GALLANO | 32.15 | 2.45 | | Half-time | 8 - 6 | #13 GUARDIAN JEE GALLANO | #52 JANICA ANGELLI LUZURIAGA | 44.30 | 11.00 | Timeout 40.25 | 8 - 7 | #99 LIA YAMAMOTO | #1 MOMOHA UCHIIKE | 48.40 | 4.10 | | 9 - 7 | #3 Maryviel Dublin | #9 YSABEL JUSTYN CHUA | 51.10 | 2.30 | |
Game statistics
| Philippines Women's | Japan Women's |
---|
Goals: | 9 | 7 |
Time on offence: |
21.56 min (43.9 %) |
27.59 min (56.1 %) |
Time on defence: |
27.59 min (56.1 %) |
21.56 min (43.9 %) |
Time on offence/goal: |
2.26 min |
3.59 min |
Time on defence/goal: |
3.59 min |
2.26 min |
Goals from starting on offence: |
7/8 (87.5 %) |
6/8 (75.0 %) | Goals from starting on defence: |
2/8 (25.0 %) |
1/8 (12.5 %) | Goals from turnovers: |
2 |
1 | Time-outs: |
1 |
0 | Spirit points: |
9 (2+2+1+2+2) |
10 (2+2+2+2+2) | Spirit comments | We really appreciated their willingness to talk through our differences from yesterday and learn from each other and thought that the spirit captain communication was very good. However, as a team, we felt that the number of calls at critical moments in the game far exceeded the average number of calls which made it hard to play. | Thank you for the game |
Game history
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